Thursday, September 10, 2015

9-10-15 - Began Work on New Editor

I know this place has been dead for quiet some time but I figured I aughta post about recent progress in what may push Castle Pinkistein into certain fruition.

I've began work on a proper 3D map builder:




If anybody at all still visits this blog please let me know something. I'd like to know if there is actual interests in this game at least.

7 comments:

  1. I've been watching this project for quite a while now, and I'd still be happy to see it completed. It's good to see that the project's still going!

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    1. thanks for the response. Yeah, I'd like to continue work on Castle Pinkiestein. Its certainly on my list of things to complete within the next year or so... so maybe we'll start seeing more updates in the coming weeks :)

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  2. I'm kind of curious about the way this map editor operates. Do the "cubes" define spaces that are solid or ones that are empty?

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    1. Its a little more complicated than that.

      each wall, ceiling and floor pieces are their own individual tiles. I simply have to tell the cursor which one of these faces I'm editing and work with it from there.

      There's obviously more mechanics to the editor but that's pretty much how the pieces are edited into place. Hope that makes sense :p

      Perhaps I'll do a video showing how the editor works here in the near future.

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    2. Not quite as user friendly as I was expecting, but still fairly easy to understand.

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  4. I was link diving on Equestria Gaming & stumbled upon this. I was surprised to see the latest update was actually within a few months! FPS? Puzzle? Nightmare? Yes please!

    ~Kachu1_1

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