Friday, August 29, 2014

8-29-14 - Revision



Sorry for the lack of updates on this project. Nothing has happened in a long while with this project. Seeing as MiniB3D runs painfully slow on lower end PC's I kinda lost hope as I was wanting to be able to work on this game on a low-end laptop.

Well, just this morning I decided to try and see if I could load one of the test maps up using the original Blitz3D and come to find out, everything works at proper speed using the old DX7 renderer.

So yes, I'll be downgrading from Blitz Max & MiniB3D to classic Blitz3D.

Unfortunately, there are some downsides to this downgrade, I will not be able to publish this game for Linux or Mac computers (or really anything that's not a PC :P ) but fortunately DX7 still works with Windows OSs as recent as Windows 7 (not yet sure about 8)

Now there may be some alternatives for Mac and Linux based systems, I'll have to do some digging around for it though...

I'll update you guys when there's more news. For now I'm kinda keeping my focus on Spikes Quest